DESIGNING A SKILL TREE MODEL FOR LEARNING MEDIA

Ghozali, Fanani A. and Asnawi, Rustam and Khairudin, M and Jati, Mentari P and Hoirul, Ahmad (2019) DESIGNING A SKILL TREE MODEL FOR LEARNING MEDIA. [Artikel Dosen]

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Abstract

In a modern era, digital media has been created and used for educational purposes. In the
educational programs, teachers have many objectives which can be converted into some important points
that can be mapped on a skill tree. A skill tree is actually commonly known for building gaming media as
a decision making system but it has not been widely applied for educational purposes. This paper
discusses how to design a skill tree model for effective learning media. The learning objective can be
mapped in the skill tree and used for decision-making to decide whether the subject matter being taught
by a teacher can proceed or not. The method used in this study was the development method. The
findings indicated that the skill tree can be applied as learning media. The results of product testing reveal
insignificant defects and smooth operation. Therefore the developed software can be considered as an
eligible product to be applied. This software is aimed to assist teachers in understanding the weaknesses
of the students and improving the quality of education.

Item Type: Artikel Dosen
Subjects: T Technology > TK Electrical engineering. Electronics Nuclear engineering
Divisi / Prodi: Faculty of Teacher Training and Education (Fakultas Keguruan dan Ilmu Pendidikan) > S1-Pendidikan Vokasional Teknik Elektronika
Depositing User: M.Pd. Fanani Arief Ghozali
Date Deposited: 15 Jun 2021 01:50
Last Modified: 15 Jun 2021 01:50
URI: http://eprints.uad.ac.id/id/eprint/24816

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